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6
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published 2 months, 4 days ago, submitted by ronwisley 2 months, 5 days ago

howtomakeiphoneapps.com — I’ve been fortunate enough in the last year to help Pinger promote 8 different apps into the top 100. I’ve learned as much from the mistakes we’ve made, as from the things we’ve done correctly. read more...

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5
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published 2 months, 4 days ago, submitted by ronwisley 2 months, 21 days ago

howtomakeiphoneapps.com — Here are three tutorials that will get you up to speed quickly with iPhone development. The first two are are regular articles that you can get over at our sister site. The last is actually the first module in our upcoming ecourse, Getting Started With iPhone Development. This module not only shows you how to use XCode along with tips and tricks but you will get an extensive introduction to iPhone SDK and you will learn how to write your first “Hello World” iPhone application. read more...

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5
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published 2 months, 5 days ago, submitted by neror 2 months, 6 days ago

freetimestudios.com — I am very excited to officially release a collection of utility code that I have accumulated over the past year: FTUtils! It is the first dependency I add to all of my projects, and I have already received enthusiastic feedback from developers who have stumbled on the github project. read more...

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3
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published 2 months, 5 days ago, submitted by AidanDoolan AidanDoolan 2 months, 8 days ago

idealbinary.com — In an earlier post, I mentioned a behind-the-scenes screencast I was working on that shows the 3D Bookshelf prototype in action. That screencast is now complete and you can view it below. The purpose of any prototype is to prove a concept to such a degree that further development is both possible and feasible. By starting 3D Bookshelf with this prototype we were able to assert that the iPhone & iPod touch (all generations) were capable of running the core engine at up to 60 fps and that our content requirements would be significantly reduced due to the real-time nature of the system. This in turn made estimation and planning much easier. read more...

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3
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published 2 months, 8 days ago, submitted by AidanDoolan AidanDoolan 2 months, 11 days ago

idealbinary.com — In this post I describe our experience with Agile iPhone development on two projects. One was a short custom app for a high profile UK artist, the other is our up-coming app, 3D Bookshelf for iPhone and iPod touch. read more...

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3
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published 2 months, 9 days ago, submitted by AidanDoolan AidanDoolan 2 months, 11 days ago

idealbinary.com — When I started the web site for 3D Bookshelf, we had already decided on the graphical theme for the app. I had just completed the high-res icon PSD in Photoshop CS 4 along with all of the book covers, so I had a lot of content to play with. The first step was to plan the layout and determine what bits were going to be dynamic. Once this was done, I started setting things up in Photoshop using 960.gs. read more...

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3
kicks
published 2 months, 9 days ago, submitted by AidanDoolan AidanDoolan 2 months, 11 days ago

idealbinary.com — 3D Bookshelf is our second independent app for iPhone and iPod touch. When we started the project, we made a very conscious decision to spend a lot of time getting the look of the app just right and that includes the icon. read more...

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3
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published 2 months, 9 days ago, submitted by AidanDoolan AidanDoolan 2 months, 11 days ago

idealbinary.com — We're currently adding polish to 3D Bookshelf for iPhone and iPod touch before we submit to the App Store. 3D Bookshelf is a 3D eBook reader. From what we can tell, it looks like it's the worlds first proper 3D eBook reader application. Hopefully we'll be in review soon. read more...

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3
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published 3 months, 5 days ago, submitted by Glnn 3 months, 23 days ago

imanapp.tumblr.com — Jailbreaking opened up the iPhone development world.. But added value does come at a price. A loss of user experience that is. A lot of the developers that release apps on cydia are actually programmers that have no experience in designing an interface. And it shows. read more...

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3
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published 3 months, 22 days ago, submitted by ronwisley 4 months, 7 days ago

howtomakeiphoneapps.com — Last week I made this video for my spanking new YouTube channel for Mobile App Mastery. The video discusses the three essential tech skills you need to start making apps + it gives you lots of examples of the kind of code you can expect to see. read more...

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4
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published 4 months, 5 days ago, submitted by brettr 4 months, 21 days ago

cygen.com — Follow along in these some small, iterative steps to improving the user interface of an existing iPhone application. read more...

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3
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published 4 months, 5 days ago, submitted by ronwisley 4 months, 19 days ago

howtomakeiphoneapps.com — Memory management is a problem that vexes most iPhone developers. When you get it right everything runs great, but when you get it wrong you iPhone app can leak memory or crash! read more...

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4
kicks
published 4 months, 7 days ago, submitted by jerols 4 months, 26 days ago

tapity.com — Know what your getting yourself into. If your chances aren’t good for a hit, build an app that can be profitable without making it to the top 100. read more...

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4
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published 4 months, 8 days ago, submitted by brettr 4 months, 25 days ago

cygen.com — This demonstration provides an example of how to spice up your UITableView rows for a more polished look. In addition to seeing how easy it can be to design a nice graphic for your iPhone app, you get a start to finish implementation. read more...

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4
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published 4 months, 8 days ago, submitted by ronwisley 4 months, 18 days ago

howtomakeiphoneapps.com — The iPhone Application Sketch Book is a binder of graph paper with images of the iPhone on it. You can use it to quickly sketch your iPhone design so it is a great way to work on some prototypes and brainstorming before you pick up XCode. I received this at last week’s 360iDev and it is a neat little tool. read more...

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4
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published 4 months, 8 days ago, submitted by ronwisley 4 months, 16 days ago

howtomakeiphoneapps.com — This year many iPhone app developers have had a knee-jerk reaction to the gold-rush atmosphere of the Apple App Store and so we have release tons of 99 cent ring tone apps in a blind hope to get rich fast. As I learned in this talk given by Dan Grisby from Mobile Orchard at this past 360iDev – there are other ways to start a business based on the iPhone. read more...

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