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published 11 months, 7 days ago, submitted by kannan kannan 11 months, 15 days ago

blog.flurry.com — The App Store's unprecedented success has certainly created "poster-child" success stories like iShoot and Trism (for the record, we love and play the both of those games!). At the same time, Apple recently announced that over 25,000 applications are available in the iPhone App Store and that over 50,000 paid developers are in their SDK program. Given these figures, many wonder if increased competition has created an insurmountable barrier-to-entry for additional success stories. read more...

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6
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published 11 months, 3 days ago, submitted by kannan kannan 11 months, 10 days ago

alexcurylo.com — Post has a roundup of the most popular products for advertising and/or analytics into your iPhone application. read more...

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6
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published 9 months, 20 days ago, submitted by ntpntp 9 months, 26 days ago

appalbum.com — There are questions that are not directly answered in the developers' documentation. Answers to such questions can often be found on discussion boards, or not easily found at all. The IAQ contains such questions, and is constantly expanded. read more...

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published 7 months, 7 days ago, submitted by kannan kannan 7 months, 10 days ago

blog.appstorehq.com — This data for post was derived from 35 responses to iPhone developer survey on app marketing techniques. The survey is still open and we will post updated results if a significant number of additional surveys are completed. You can find the survey here. read more...

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6
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published 2 months, 4 days ago, submitted by ronwisley 2 months, 5 days ago

howtomakeiphoneapps.com — I’ve been fortunate enough in the last year to help Pinger promote 8 different apps into the top 100. I’ve learned as much from the mistakes we’ve made, as from the things we’ve done correctly. read more...

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5
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published 2 months, 5 days ago, submitted by neror 2 months, 6 days ago

freetimestudios.com — I am very excited to officially release a collection of utility code that I have accumulated over the past year: FTUtils! It is the first dependency I add to all of my projects, and I have already received enthusiastic feedback from developers who have stumbled on the github project. read more...

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published 2 months, 4 days ago, submitted by ronwisley 2 months, 21 days ago

howtomakeiphoneapps.com — Here are three tutorials that will get you up to speed quickly with iPhone development. The first two are are regular articles that you can get over at our sister site. The last is actually the first module in our upcoming ecourse, Getting Started With iPhone Development. This module not only shows you how to use XCode along with tips and tricks but you will get an extensive introduction to iPhone SDK and you will learn how to write your first “Hello World” iPhone application. read more...

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5
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published 6 months, 20 days ago, submitted by ronwisley 7 months, 5 days ago

howtomakeiphoneapps.com — What is new is that you can now add keywords to your app description that are designed to help users find your app after it falls off the new release list. This is exciting news for developers who (like me) have niche apps that users will actively search for. This sort of institutionalizes what some developer have already been doing by including popular app names in their descriptions, read more...

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5
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published 9 months, 20 days ago, submitted by www24100net 9 months, 26 days ago

24100.net — Tackling "no launchable executable present at path" errors related to Glass.app when trying PhoneGap on iPhone SDK 3.0 Beta. read more...

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5
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published 9 months, 20 days ago, submitted by coreyf 9 months, 24 days ago

theflyingjalapenolives.com — A great resource for every iPhone developer. read more...

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5
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published 9 months, 20 days ago, submitted by kannan kannan 9 months, 26 days ago

stepwise.com — This article is a primer on managing the allocation and deallocation of objects (and therefore the memory they use) in the context of applications built using Apple's Foundation framework, and other frameworks that rely upon it, such as EOF & WebObjects. It describes how to use Foundation's memory management infrastructure, including the reference counting mechanism and autorelease pools, syntactic notations, object ownership as it pertains to memory management, common pitfalls, and good programming practices. read more...

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published 10 months, 4 days ago, submitted by raj raj 10 months, 7 days ago

kwigbo.com — Ok, so I decided I am going to open source my ABC123 game. I am also going to make a series of posts explaining the entire thing. There really isn’t that much source code but I think it could be a great help for those out there just getting into cocos2d and iphone game development. So with no further ado here is a link to the svn repository. read more...

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5
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published 9 months, 17 days ago, submitted by MattjDrake MattjDrake 9 months, 20 days ago

howtomakeiphoneapps.com — Would you like your iPhone app to present fresh information to your users as it is made available on the web? Doing this on the iPhone is relatively painless, but the procedure may be different than what you are used to. The method used on the iPhone involves using the delegation pattern. read more...

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published 9 months, 18 days ago, submitted by markjnet 9 months, 19 days ago

markj.net — Hit Tennis has been out for six months now, and here I share sales figures for those six months. Recently sales have been in decline, but I managed to boost sales over the last month with a variety of marketing tactics: price drop to 99c, release date trick, translation into French, hitting the top 100 paid games... read more...

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published 9 months, 18 days ago, submitted by coreyf 9 months, 19 days ago

theflyingjalapenolives.com — Links to good iPhone development information. read more...

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5
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published 9 months, 19 days ago, submitted by brooklenox 9 months, 23 days ago

onlinemarketingrant.com — Article with 7 things you should think about when marketing an iPhone app. You need not only a great app, but also a marketing plan. This will hopefully give you some ideas. read more...

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