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    <title>iPhoneKicks.com : Stories kicked by kannan</title>
    <description>Stories kicked by kannan</description>
    <link>http://www.iphonekicks.com/</link>
    <language>en-us</language>
    <copyright>Atweb Publishing Ltd.</copyright>
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    <generator>iPhoneKicks.com - iPhone SDK links, community driven</generator>
    <ttl>30</ttl>
    <item>
      <title>5 iTunes Affiliate Program Tips</title>
      <description>App developers can use the iTunes affiliate to generate revenue and to track different campaigns. This story shares five tips. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fwww.onlinemarketingrant.com%2f5-itunes-affiliate-program-tips"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.onlinemarketingrant.com%2f5-itunes-affiliate-program-tips" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/other/5_iTunes_Affiliate_Program_Tips</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/other/5_iTunes_Affiliate_Program_Tips</guid>
      <pubDate>Fri, 12 Mar 2010 18:17:53 GMT</pubDate>
    </item>
    <item>
      <title>Super Wednesday Deal For You: 25% Off This eBook!!!</title>
      <description>Find out for yourself why Steve feels that this eBook is better than the 6 others he bought from Amazon! 

Last year I wrote this eBook and it was been so well received that it landed me a book deal with a major publisher and a regular teaching gig.  Part of the appeal with my book is that it is a NO-BS handbook to app development - this is for people who want to dig in the code.  Plus I put a lot of stuff about planning and marketing that sets this book apart (not to mention all the bonus source code you get).

You can check out the eBook for yourself and get a 25% discount if use the coupon code "BOOK1? when checking out. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f03%2fsuper-wednesday-deal-for-you-25-off-this-ebook%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f03%2fsuper-wednesday-deal-for-you-25-off-this-ebook%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/products/Super_Wednesday_Deal_For_You_25_Off_This_eBook</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/products/Super_Wednesday_Deal_For_You_25_Off_This_eBook</guid>
      <pubDate>Thu, 11 Mar 2010 14:02:00 GMT</pubDate>
    </item>
    <item>
      <title>iQBloxing PRO Twitter Contest</title>
      <description>Participate  in our Twitter Contest to Win 1 of 20 PROMO CODES for iQBloxing PRO! iQBloxing PRO is awesome iPhone puzzle game. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fbees4honey.com%2fblog%2fcontest%2fiqbloxing-pro-twitter-contest%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fbees4honey.com%2fblog%2fcontest%2fiqbloxing-pro-twitter-contest%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/other/iQBloxing_PRO_Twitter_Contest</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/other/iQBloxing_PRO_Twitter_Contest</guid>
      <pubDate>Wed, 10 Mar 2010 14:27:21 GMT</pubDate>
    </item>
    <item>
      <title>Here is How You Use UISegmentedControl</title>
      <description>A segmented control displays a list of options that a user can choose from. Each segment sort of looks like a button; the segments remains "pressed" even after the user lifts his or her finger.

You can detect when a different segment is selected and also what corresponding value in an array (that you supply) is referenced by the selected segment. Here is an example of what a UISegmentedControl looks like: &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fmobileappmastery.com%2f2010%2f03%2fhere-is-how-you-use-uisegmentedcontrol%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fmobileappmastery.com%2f2010%2f03%2fhere-is-how-you-use-uisegmentedcontrol%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/Here_is_How_You_Use_UISegmentedControl</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/Here_is_How_You_Use_UISegmentedControl</guid>
      <pubDate>Wed, 10 Mar 2010 07:37:38 GMT</pubDate>
    </item>
    <item>
      <title>How To Extend Objective-C Classes With Categories</title>
      <description>Here is how to extend the functionality of existing classes like NSString and NSURL using categories. This is a real clean way to extend and customize objects for your app without creating sub-classes. This makes categories a nice way to get some flexibilty and code reuse. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f03%2fhow-to-extend-objective-c-classes-with-categories-2%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f03%2fhow-to-extend-objective-c-classes-with-categories-2%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/How_To_Extend_Objective_C_Classes_With_Categories_1</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/How_To_Extend_Objective_C_Classes_With_Categories_1</guid>
      <pubDate>Tue, 09 Mar 2010 02:31:15 GMT</pubDate>
    </item>
    <item>
      <title>How to Use UIActionSheet</title>
      <description>UIActionSheet is a quick way to interact with your users and present them with an set of options. You may take an action based on what the user selects. This is one of those controls from Cocoa-Touch that I like because it elegantly slides in from the bottom and basically doesn't look like message box spam. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f03%2fhow-to-use-uiactionsheet-2%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f03%2fhow-to-use-uiactionsheet-2%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/How_to_Use_UIActionSheet_1</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/How_to_Use_UIActionSheet_1</guid>
      <pubDate>Fri, 05 Mar 2010 15:48:34 GMT</pubDate>
    </item>
    <item>
      <title>How to Create Custom Buttons in Interface Builder</title>
      <description>Today I'm going to show you how to create custom buttons for your iPhone app. See below for video and demo graphics. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f03%2fhow-to-create-custom-buttons-in-interface-builder-2%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f03%2fhow-to-create-custom-buttons-in-interface-builder-2%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/How_to_Create_Custom_Buttons_in_Interface_Builder_1</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/How_to_Create_Custom_Buttons_in_Interface_Builder_1</guid>
      <pubDate>Tue, 02 Mar 2010 13:23:51 GMT</pubDate>
    </item>
    <item>
      <title>Making an iPhone App - Slingshot Marketing</title>
      <description>If you want your iPhone app (or any other product for that matter) to succeed, you'll need to market it. In this post I'll describe the different forms or promotion and advertising we used for 3D Bookshelf, currently in the top 100 Paid Apps in the US App Store. It's also currently the #1 Paid Book app in the US App Store (among others) and featured in &amp;quot;What's Hot&amp;quot; on iTunes. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fwww.idealbinary.com%2fib%2fblog%2faidan%2f2010%2f3%2f1%2fmaking-an-iphone-app-slingshot-marketing"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.idealbinary.com%2fib%2fblog%2faidan%2f2010%2f3%2f1%2fmaking-an-iphone-app-slingshot-marketing" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/Making_an_iPhone_App_Slingshot_Marketing</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/Making_an_iPhone_App_Slingshot_Marketing</guid>
      <pubDate>Mon, 01 Mar 2010 18:53:52 GMT</pubDate>
    </item>
    <item>
      <title>How to Play a Short Sound in iPhone Code</title>
      <description>Today I am going to turn my iPhone into a Ray Gun by having it play a short laser sound. You probably have seen the many gun, laser and farting apps available on the Apple App Store. Most of these apps simply play a short sound along with some fancy graphics. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f02%2fhow-to-play-a-short-sound-in-iphone-code-2%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f02%2fhow-to-play-a-short-sound-in-iphone-code-2%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/How_to_Play_a_Short_Sound_in_iPhone_Code_1</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/How_to_Play_a_Short_Sound_in_iPhone_Code_1</guid>
      <pubDate>Thu, 11 Feb 2010 19:00:08 GMT</pubDate>
    </item>
    <item>
      <title>How to Use UITextField in iPhone Programming</title>
      <description>Here is the standard way of getting user input and then using the input in your app.

UITextField works with the delegation pattern in Objective-C. That is, you need to designate an object to act "on behalf" of the text field object. In this video I show you how to use the UITextField to ask a user for input and then post the results to a label. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f02%2fhow-to-use-uitextfield-in-iphone-programming-2%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f02%2fhow-to-use-uitextfield-in-iphone-programming-2%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/How_to_Use_UITextField_in_iPhone_Programming</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/How_to_Use_UITextField_in_iPhone_Programming</guid>
      <pubDate>Thu, 11 Feb 2010 18:35:26 GMT</pubDate>
    </item>
    <item>
      <title>Is it still possible to make 1 million dollars in the AppStore?</title>
      <description>Is it still possible for individuals and startups to make 1 million dollars in the AppStore?
The Million Dollar App, which has been approved by Apple several hours ago, is trying to find that. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fitunes.apple.com%2fus%2fapp%2fa-million-dollar-app%2fid351109496%3fmt%3d8"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fitunes.apple.com%2fus%2fapp%2fa-million-dollar-app%2fid351109496%3fmt%3d8" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/other/Is_it_still_possible_to_make_1_million_dollars_in_the_AppStore</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/other/Is_it_still_possible_to_make_1_million_dollars_in_the_AppStore</guid>
      <pubDate>Wed, 10 Feb 2010 23:41:34 GMT</pubDate>
    </item>
    <item>
      <title>iPood: What The iPad Means For Mobile Apps</title>
      <description>In this week's show I share my thoughts on Apple's iPad announcement last week. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fmobileappmastery.com%2f2010%2f02%2fipood-what-the-ipad-means-for-mobile-apps%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fmobileappmastery.com%2f2010%2f02%2fipood-what-the-ipad-means-for-mobile-apps%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/iPood_What_The_iPad_Means_For_Mobile_Apps</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/iPood_What_The_iPad_Means_For_Mobile_Apps</guid>
      <pubDate>Sat, 06 Feb 2010 13:31:03 GMT</pubDate>
    </item>
    <item>
      <title>How To Use UIScrollView in Your iPhone App</title>
      <description>Sometimes you would like to be able to display an image or view that is larger than the iPhone or iPod screen. UIScrollView gives you this ability plus the feature of zooming using the pinch gesture. This video will show you how to implement this in your own iPhone app. Source Code follows video. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f02%2fhow-to-use-uiscrollview-in-your-iphone-app-2%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f02%2fhow-to-use-uiscrollview-in-your-iphone-app-2%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/How_To_Use_UIScrollView_in_Your_iPhone_App_1</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/How_To_Use_UIScrollView_in_Your_iPhone_App_1</guid>
      <pubDate>Tue, 02 Feb 2010 13:08:58 GMT</pubDate>
    </item>
    <item>
      <title>iPod touch app Marketing had a Merry Christmas</title>
      <description>iPod touch sales soared and therefore so did iPod touch app sales. See in this post just how much and how it should change your app development plans for next year.  &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fwww.onlinemarketingrant.com%2fipod-touch-app-marketing-had-a-merry-christmas"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.onlinemarketingrant.com%2fipod-touch-app-marketing-had-a-merry-christmas" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/other/iPod_touch_app_Marketing_had_a_Merry_Christmas</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/other/iPod_touch_app_Marketing_had_a_Merry_Christmas</guid>
      <pubDate>Fri, 29 Jan 2010 20:05:58 GMT</pubDate>
    </item>
    <item>
      <title>3D Bookshelf Approved In 3 Days</title>
      <description>We're delighted to announce that 3D Bookshelf was approved in only 3 days and is now available for download on the App Store. You can find out more in our press release. If you want to win an iPad, check out 3dbookshelf.com!! &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fwww.idealbinary.com%2fib%2fblog%2faidan%2f2010%2f1%2f28%2f3d-bookshelf-approved-in-3-days"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.idealbinary.com%2fib%2fblog%2faidan%2f2010%2f1%2f28%2f3d-bookshelf-approved-in-3-days" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/products/3D_Bookshelf_Approved_In_3_Days</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/products/3D_Bookshelf_Approved_In_3_Days</guid>
      <pubDate>Fri, 29 Jan 2010 18:02:53 GMT</pubDate>
    </item>
    <item>
      <title>Fast and easy music and sound effects for your iPhone game</title>
      <description>Need music and sound - even if it's just placeholders - for your game? Of course you do. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fweheartgames.com%2f2010%2f01%2ffast-and-easy-music-and-sound%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fweheartgames.com%2f2010%2f01%2ffast-and-easy-music-and-sound%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/Fast_and_easy_music_and_sound_effects_for_your_iPhone_game</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/Fast_and_easy_music_and_sound_effects_for_your_iPhone_game</guid>
      <pubDate>Tue, 26 Jan 2010 15:36:25 GMT</pubDate>
    </item>
    <item>
      <title>Examples of Objective-C Loops</title>
      <description>Using loops to repeat actions in programming is a common task. Objective-C does this chore in more or less the same way as other programming languages. However, if you are still unfamiliar with the Objective-C syntax you may feel a little disoriented. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f01%2fexamples-of-objective-c-loops%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f01%2fexamples-of-objective-c-loops%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/objectivec/Examples_of_Objective_C_Loops_1</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/objectivec/Examples_of_Objective_C_Loops_1</guid>
      <pubDate>Tue, 26 Jan 2010 06:26:43 GMT</pubDate>
    </item>
    <item>
      <title>How to Make Your iPhone App Send Email with Attachments</title>
      <description>Would you like your users to be able to send email with attachments from your app?  In iPhone OS 3.0 you can easily send pictures and voice recordings from your app in an email. In fact, now your emails can be easily formated using HTML and once the user has finished the email control returns back to your app. Pretty nifty!
 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f01%2fhow-to-make-your-iphone-app-send-email-with-attachments-2%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f01%2fhow-to-make-your-iphone-app-send-email-with-attachments-2%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/How_to_Make_Your_iPhone_App_Send_Email_with_Attachments_1</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/How_to_Make_Your_iPhone_App_Send_Email_with_Attachments_1</guid>
      <pubDate>Tue, 26 Jan 2010 05:51:00 GMT</pubDate>
    </item>
    <item>
      <title>Top 10 sites to advertise your iPhone app</title>
      <description>Sites are related only with iPhone and iPhone apps, without such sites like MacRumors, AppleInsider, etc. Perhaps this list can help developers to plan their advertisement budget!
 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fbees4honey.com%2fblog%2fmarketing%2ftop-10-sites-to-advertise-your-iphone-app%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fbees4honey.com%2fblog%2fmarketing%2ftop-10-sites-to-advertise-your-iphone-app%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/Top_10_sites_to_advertise_your_iPhone_app</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/Top_10_sites_to_advertise_your_iPhone_app</guid>
      <pubDate>Fri, 22 Jan 2010 15:34:05 GMT</pubDate>
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    <item>
      <title>Are U Ready To Start Your Mobile App Business?</title>
      <description>Today I Am Going To Show You How To Master iPhone App Development   ...see how to make a fantastic iPhone app even if you never programmed before!
 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fmobileappmastery.com%2f2010%2f01%2fare-u-ready-to-start-your-mobile-app-business%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fmobileappmastery.com%2f2010%2f01%2fare-u-ready-to-start-your-mobile-app-business%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/Are_U_Ready_To_Start_Your_Mobile_App_Business</link>
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      <pubDate>Thu, 21 Jan 2010 13:13:47 GMT</pubDate>
    </item>
    <item>
      <title>iPhone App Pricing Strategy</title>
      <description>Tips and some AppStore statistics about pricing your iPhone app. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fbees4honey.com%2fblog%2fmarketing%2fiphone-app-pricing%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fbees4honey.com%2fblog%2fmarketing%2fiphone-app-pricing%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/iPhone_App_Pricing_Strategy</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/iPhone_App_Pricing_Strategy</guid>
      <pubDate>Thu, 21 Jan 2010 11:45:40 GMT</pubDate>
    </item>
    <item>
      <title>How To Add A Nice Background Image To Your Grouped Table View</title>
      <description>Are you tired of your table views having the standard, boring, gray and white striped background?  Adding a nice image or pattern to your table views is one way of putting a little extra gloss to your UI. This is important, because gloss sells. However, if you have tried to do this yourself you already know that simply inserting an image into your table view will produce ugly artifacts.
 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f01%2fhow-to-add-a-nice-background-image-to-your-grouped-table-view-2%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fhowtomakeiphoneapps.com%2f2010%2f01%2fhow-to-add-a-nice-background-image-to-your-grouped-table-view-2%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/other/How_To_Add_A_Nice_Background_Image_To_Your_Grouped_Table_View_1</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/other/How_To_Add_A_Nice_Background_Image_To_Your_Grouped_Table_View_1</guid>
      <pubDate>Wed, 20 Jan 2010 12:53:44 GMT</pubDate>
    </item>
    <item>
      <title>iPhone Marketing - The Tortoise, the Hare, and the Eagle</title>
      <description>Most app developers want to hit the top 100, but there are actually several strategies for marketing iPhone apps. This article describes 3 strategies: the tortoise, the hare, and the eagle. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fwww.onlinemarketingrant.com%2fthe-tortoise-the-hare-or-the-eagle"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.onlinemarketingrant.com%2fthe-tortoise-the-hare-or-the-eagle" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/other/iPhone_Marketing_The_Tortoise_the_Hare_and_the_Eagle</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/other/iPhone_Marketing_The_Tortoise_the_Hare_and_the_Eagle</guid>
      <pubDate>Sun, 17 Jan 2010 14:19:52 GMT</pubDate>
    </item>
    <item>
      <title>Buying reviews seems to be profitable</title>
      <description>Some researches and calculations available via the link. And it seems that buying reviews for your iPhone app is really good idea allowing you to earn more. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fbees4honey.com%2fblog%2fmarketing%2fpaid-review-sites-list%2f"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fbees4honey.com%2fblog%2fmarketing%2fpaid-review-sites-list%2f" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/tipsandtricks/Buying_reviews_seems_to_be_profitable</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/tipsandtricks/Buying_reviews_seems_to_be_profitable</guid>
      <pubDate>Fri, 15 Jan 2010 15:05:07 GMT</pubDate>
    </item>
    <item>
      <title>iPhone 3D Engine Development</title>
      <description>Last year I wrote a 3D middleware engine (C++/OpenGL ES) for the iPhone called UtopiaGL.  This is the original article I wrote describing my experience. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.iphonekicks.com/kick/?url=http%3a%2f%2fwww.idealbinary.com%2fib%2fblog%2fkevin%2f2010%2f1%2f12%2fiphone-3d-engine-development"&gt;&lt;img src="http://www.iphonekicks.com/Services/Images/KickItImageGenerator.ashx?url=http%3a%2f%2fwww.idealbinary.com%2fib%2fblog%2fkevin%2f2010%2f1%2f12%2fiphone-3d-engine-development" border="0" alt="kick it on iPhoneKicks.com" /&gt;&lt;/a&gt;
</description>
      <link>http://www.iphonekicks.com/opengles/iPhone_3D_Engine_Development</link>
      <guid isPermaLink="true">http://www.iphonekicks.com/opengles/iPhone_3D_Engine_Development</guid>
      <pubDate>Wed, 13 Jan 2010 11:24:30 GMT</pubDate>
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